![]()  | 
  
    MAGE
    v0.171.0
    
   Matthias Advanced Game Engine 
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#include <primitive_batch_mesh.hpp>
  
 Public Member Functions | |
| PrimitiveBatchMesh (ID3D11Device &device, std::size_t nb_vertices, const std::vector< IndexT > &indices, D3D11_PRIMITIVE_TOPOLOGY primitive_topology=D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST) | |
| PrimitiveBatchMesh (const PrimitiveBatchMesh &mesh)=delete | |
| PrimitiveBatchMesh (PrimitiveBatchMesh &&mesh) noexcept | |
| virtual | ~PrimitiveBatchMesh () | 
| PrimitiveBatchMesh & | operator= (const PrimitiveBatchMesh &mesh)=delete | 
| PrimitiveBatchMesh & | operator= (PrimitiveBatchMesh &&mesh) noexcept | 
| const BufferLock | Lock (ID3D11DeviceContext &device_context, D3D11_MAP map_type, D3D11_MAPPED_SUBRESOURCE &mapped_buffer) | 
  Public Member Functions inherited from mage::rendering::Mesh | |
| virtual | ~Mesh () | 
| Mesh & | operator= (const Mesh &mesh)=delete | 
| Mesh & | operator= (Mesh &&mesh) noexcept | 
| std::size_t | GetNumberOfVertices () const noexcept | 
| std::size_t | GetNumberOfIndices () const noexcept | 
| std::size_t | GetVertexSize () const noexcept | 
| DXGI_FORMAT | GetIndexFormat () const noexcept | 
| D3D11_PRIMITIVE_TOPOLOGY | GetPrimitiveTopology () const noexcept | 
| void | BindMesh (ID3D11DeviceContext &device_context) const noexcept | 
| void | BindMesh (ID3D11DeviceContext &device_context, D3D11_PRIMITIVE_TOPOLOGY topology) const noexcept | 
| void | Draw (ID3D11DeviceContext &device_context) const noexcept | 
| void | Draw (ID3D11DeviceContext &device_context, std::size_t start_index, std::size_t nb_indices) const noexcept | 
Private Member Functions | |
| void | SetupVertexBuffer (ID3D11Device &device, std::size_t nb_vertices) | 
| void | SetupIndexBuffer (ID3D11Device &device, const std::vector< IndexT > &indices) | 
Additional Inherited Members | |
  Protected Member Functions inherited from mage::rendering::Mesh | |
| Mesh (std::size_t vertex_size, DXGI_FORMAT index_format, D3D11_PRIMITIVE_TOPOLOGY primitive_topology) | |
| Mesh (const Mesh &mesh)=delete | |
| Mesh (Mesh &&mesh) noexcept | |
| void | SetNumberOfVertices (std::size_t nb_vertices) noexcept | 
| void | SetNumberOfIndices (std::size_t nb_indices) noexcept | 
  Protected Attributes inherited from mage::rendering::Mesh | |
| ComPtr< ID3D11Buffer > | m_vertex_buffer | 
| ComPtr< ID3D11Buffer > | m_index_buffer | 
A class of primitive batch meshes.
| VertexT | The vertex type. | 
| IndexT | The index type. | 
      
  | 
  explicit | 
Constructs a primitive batch mesh.
| [in,out] | device | A reference to the device. | 
| [in] | nb_vertices | The number of vertices. | 
| [in] | indices | A reference to the vector containing the indices. | 
| [in] | primitive_topology | The primitive topology. | 
      
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  delete | 
Constructs a primitive batch mesh from the given primitive batch mesh.
| [in] | mesh | A reference to the primitive batch mesh to copy. | 
      
  | 
  noexcept | 
Constructs a primitive batch mesh by moving the given primitive batch mesh.
| [in] | mesh | A reference to the primitive batch mesh to move. | 
      
  | 
  virtual | 
Destructs this primitive batch mesh.
| const BufferLock mage::rendering::PrimitiveBatchMesh< VertexT, IndexT >::Lock | ( | ID3D11DeviceContext & | device_context, | 
| D3D11_MAP | map_type, | ||
| D3D11_MAPPED_SUBRESOURCE & | mapped_buffer | ||
| ) | 
Locks the vertex buffer of this primitive batch mesh.
| [in,out] | device_context | A reference to the device context. | 
| [in] | map_type | The map type specifying the CPU's read and write permissions for the vertex buffer of this primitive batch mesh. | 
| [in,out] | mapped_buffer | A reference to map the vertex buffer of this primitive batch mesh to. | 
| Exception | Failed to map the vertex buffer of this primitive batch mesh. | 
      
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  delete | 
Copies the given primitive batch mesh to this primitive batch mesh.
| [in] | mesh | A reference to the primitive batch mesh to copy. | 
      
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  noexcept | 
Moves the given primitive batch mesh to this primitive batch mesh.
| [in] | mesh | A reference to the primitive batch mesh to move. | 
      
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  private | 
Sets up the index buffer of this primitive batch mesh.
| [in,out] | device | A reference to the device. | 
| [in] | indices | A reference to the vector containing the indices. | 
| Exception | Failed to setup the index buffer of this primitive batch mesh. | 
      
  | 
  private | 
Sets up the vertex buffer of this primitive batch mesh.
| [in,out] | device | A reference to the device. | 
| [in] | nb_vertices | The number of vertices. | 
| Exception | Failed to setup the vertex buffer of this primitive batch mesh. |