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    MAGE
    v0.171.0
    
   Matthias Advanced Game Engine 
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#include <vertex.hpp>
Static Public Member Functions | |
| static constexpr bool | HasPosition () noexcept | 
| static constexpr bool | HasNormal () noexcept | 
| static constexpr bool | HasTexture () noexcept | 
| static constexpr bool | HasColor () noexcept | 
Public Attributes | |
| Point3 | m_p | 
| UV | m_tex | 
Static Public Attributes | |
| static const D3D11_INPUT_ELEMENT_DESC | s_input_element_descs [2u] | 
A struct of vertices containing position and texture coordinates.
      
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  staticnoexcept | 
Checks whether vertices have a color.
true if vertices have a color. false otherwise. 
      
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  staticnoexcept | 
Checks whether vertices have a normal.
true if vertices have a normal. false otherwise. 
      
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  staticnoexcept | 
Checks whether vertices have a position.
true if vertices have a position. false otherwise. 
      
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  staticnoexcept | 
Checks whether vertices have a texture.
true if vertices have a texture. false otherwise. | Point3 mage::rendering::VertexPositionTexture::m_p | 
The position of this vertex.
| UV mage::rendering::VertexPositionTexture::m_tex | 
The texture coordinates of this vertex.
      
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  static | 
The input element descriptors of a vertex.