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static void | BindScissorRectangle (ID3D11DeviceContext &device_context, const D3D11_RECT &rectangle) noexcept |
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static void | BindScissorRectangles (ID3D11DeviceContext &device_context, U32 nb_rectangles, const D3D11_RECT *rectangles) noexcept |
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static void | BindState (ID3D11DeviceContext &device_context, ID3D11RasterizerState *state) noexcept |
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static void | GetBoundViewports (ID3D11DeviceContext &device_context, U32 *nb_viewports, D3D11_VIEWPORT *viewports) noexcept |
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static void | BindViewport (ID3D11DeviceContext &device_context, const D3D11_VIEWPORT &viewport) noexcept |
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static void | BindViewports (ID3D11DeviceContext &device_context, U32 nb_viewports, const D3D11_VIEWPORT *viewports) noexcept |
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