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MAGE
v0.171.0
Matthias Advanced Game Engine
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This is the complete list of members for mage::rendering::Pipeline::RS, including all inherited members.
BindScissorRectangle(ID3D11DeviceContext &device_context, const D3D11_RECT &rectangle) noexcept | mage::rendering::Pipeline::RS | static |
BindScissorRectangles(ID3D11DeviceContext &device_context, U32 nb_rectangles, const D3D11_RECT *rectangles) noexcept | mage::rendering::Pipeline::RS | static |
BindState(ID3D11DeviceContext &device_context, ID3D11RasterizerState *state) noexcept | mage::rendering::Pipeline::RS | static |
BindViewport(ID3D11DeviceContext &device_context, const D3D11_VIEWPORT &viewport) noexcept | mage::rendering::Pipeline::RS | static |
BindViewports(ID3D11DeviceContext &device_context, U32 nb_viewports, const D3D11_VIEWPORT *viewports) noexcept | mage::rendering::Pipeline::RS | static |
GetBoundViewports(ID3D11DeviceContext &device_context, U32 *nb_viewports, D3D11_VIEWPORT *viewports) noexcept | mage::rendering::Pipeline::RS | static |