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MAGE
v0.171.0
Matthias Advanced Game Engine
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#include <vertex.hpp>
Static Public Member Functions | |
| static constexpr bool | HasPosition () noexcept |
| static constexpr bool | HasNormal () noexcept |
| static constexpr bool | HasTexture () noexcept |
| static constexpr bool | HasColor () noexcept |
Public Attributes | |
| Point3 | m_p |
| Normal3 | m_n |
Static Public Attributes | |
| static const D3D11_INPUT_ELEMENT_DESC | s_input_element_descs [2u] |
A struct of vertices containing position and normal coordinates.
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staticnoexcept |
Checks whether vertices have a color.
true if vertices have a color. false otherwise.
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staticnoexcept |
Checks whether vertices have a normal.
true if vertices have a normal. false otherwise.
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staticnoexcept |
Checks whether vertices have a position.
true if vertices have a position. false otherwise.
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staticnoexcept |
Checks whether vertices have a texture.
true if vertices have a texture. false otherwise. | Normal3 mage::rendering::VertexPositionNormal::m_n |
The normal of this vertex.
| Point3 mage::rendering::VertexPositionNormal::m_p |
The position of this vertex.
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static |
The input element descriptors of a vertex.