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MAGE
v0.171.0
Matthias Advanced Game Engine
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#include <system_time.hpp>
Public Types | |
using | rep = U64 |
using | period = std::ratio< 1, 10 '000 '000 > |
using | duration = std::chrono::duration< rep, period > |
using | time_point = std::chrono::time_point< SystemClock > |
Static Public Member Functions | |
static const time_point | now () noexcept |
Static Public Attributes | |
static constexpr bool | is_steady = true |
using mage::SystemClock::duration = std::chrono::duration< rep, period > |
using mage::SystemClock::period = std::ratio< 1, 10'000'000 > |
using mage::SystemClock::rep = U64 |
using mage::SystemClock::time_point = std::chrono::time_point< SystemClock > |
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staticnoexcept |
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static |