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MAGE
v0.171.0
Matthias Advanced Game Engine
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#include <allocation.hpp>
Public Types | |
using | other = AlignedAllocator< U, A > |
A struct of equivalent aligned allocators for other elements with the same alignment.
U | The data type. |
using mage::AlignedAllocator< T, A >::rebind< U >::other = AlignedAllocator< U, A > |
The equivalent aligned allocator for elements of type U
with the same alignment as the aligned allocator for elements of type T
.