MAGE  v0.171.0
Matthias Advanced Game Engine
fmt::formatter< std::filesystem::path, char > Struct Template Reference

#include <formats.hpp>

Public Member Functions

template<typename ParseContextT >
ParseContextT::iterator parse (ParseContextT &ctx)
 
template<typename FormatContextT >
auto format (const std::filesystem::path &path, FormatContextT &ctx)
 

Member Function Documentation

◆ format()

template<typename FormatContextT >
auto fmt::formatter< std::filesystem::path, char >::format ( const std::filesystem::path &  path,
FormatContextT &  ctx 
)

◆ parse()

template<typename ParseContextT >
ParseContextT::iterator fmt::formatter< std::filesystem::path, char >::parse ( ParseContextT &  ctx)