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MAGE
v0.171.0
Matthias Advanced Game Engine
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#include <formats.hpp>
Public Member Functions | |
template<typename ParseContextT > | |
ParseContextT::iterator | parse (ParseContextT &ctx) |
template<typename FormatContextT > | |
auto | format (const std::filesystem::path &path, FormatContextT &ctx) |
auto fmt::formatter< std::filesystem::path, char >::format | ( | const std::filesystem::path & | path, |
FormatContextT & | ctx | ||
) |
ParseContextT::iterator fmt::formatter< std::filesystem::path, char >::parse | ( | ParseContextT & | ctx | ) |