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MAGE
v0.171.0
Matthias Advanced Game Engine
|
Functions | |
| TexturePtr | CreateFlatTexture2D (ResourceManager &resource_manager, const std::wstring &guid, U32 color) |
| TexturePtr mage::rendering::anonymous_namespace{texture_factory.cpp}::CreateFlatTexture2D | ( | ResourceManager & | resource_manager, |
| const std::wstring & | guid, | ||
| U32 | color | ||
| ) |
Creates a flat (single-texel) 2D texture.
| [in,out] | resource_manager | A reference to the resource manager. |
| [in] | guid | A reference to the globally unique identifier. |
| [in] | color | The color. |
| Exception | Failed to create the texture. |