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MAGE
v0.171.0
Matthias Advanced Game Engine
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Functions | |
| bool | RejectDisplayMode (const DXGI_MODE_DESC &desc) noexcept |
| std::size_t | ConvertResolution (const DXGI_MODE_DESC &desc) noexcept |
| std::size_t | ConvertRefreshRate (const DXGI_MODE_DESC &desc) noexcept |
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noexcept |
Converts the refresh rate of the given display format descriptor to a std::size_t.
| [in] | desc | A reference to the display format descriptor. |
std::size_t value corresponding to the refresh rate of the given display format descriptor.
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noexcept |
Converts the resolution of the given display format descriptor to a std::size_t.
| [in] | desc | A reference to the display format descriptor. |
std::size_t value corresponding to the resolution of the given display format descriptor.
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noexcept |
Checks whether the given display mode needs to be rejected.
| [in] | desc | A reference to a display mode descriptor. |
true if the given display mode needs to be rejected. false otherwise.