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MAGE
v0.171.0
Matthias Advanced Game Engine
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This is the complete list of members for mage::XYZA, including all inherited members.
A() noexcept | mage::XYZA | |
A() const noexcept | mage::XYZA | |
Array() noexcept | mage::Array< F32, 4u > | |
Array(const F32 &value) noexcept | mage::Array< F32, 4u > | explicit |
Array(ArgsT &&... args) noexcept | mage::Array< F32, 4u > | |
Array(const Array< F32, FromN, alignof(F32) > &a) noexcept | mage::Array< F32, 4u > | |
Array(const Array< F32, FromN, FromA > &a) noexcept | mage::Array< F32, 4u > | explicit |
Array(const Array< F32, FromN, alignof(F32) > &a, ArgsT &&... args) noexcept | mage::Array< F32, 4u > | |
Array(const Array< F32, FromN, FromA > &a, ArgsT &&... args) noexcept | mage::Array< F32, 4u > | explicit |
Array(const Array &a) noexcept=default | mage::Array< F32, 4u > | |
Array(Array &&a) noexcept=default | mage::Array< F32, 4u > | |
Array(const Array< FromT, N, FromA > &a) noexcept | mage::Array< F32, 4u > | explicit |
operator=(const XYZA &xyza) noexcept=default | mage::XYZA | |
operator=(XYZA &&xyza) noexcept=default | mage::XYZA | |
Array< F32, 4u >::operator=(const Array &a) noexcept=default | mage::Array< F32, 4u > | |
Array< F32, 4u >::operator=(Array &&a) noexcept=default | mage::Array< F32, 4u > | |
s_size | mage::Array< F32, 4u > | static |
X() noexcept | mage::XYZA | |
X() const noexcept | mage::XYZA | |
XYZA(F32 xyza=0.0f) noexcept | mage::XYZA | explicit |
XYZA(F32 x, F32 y, F32 z, F32 a=1.0f) noexcept | mage::XYZA | |
XYZA(const XYZA &xyza) noexcept=default | mage::XYZA | |
XYZA(XYZA &&xyza) noexcept=default | mage::XYZA | |
XYZA(const XYZ &xyz, F32 a=1.0f) noexcept | mage::XYZA | explicit |
XYZA(const RGBA &rgba) noexcept | mage::XYZA | explicit |
XYZA(F32x4 v) noexcept | mage::XYZA | explicit |
Y() noexcept | mage::XYZA | |
Y() const noexcept | mage::XYZA | |
Z() noexcept | mage::XYZA | |
Z() const noexcept | mage::XYZA | |
~Array()=default | mage::Array< F32, 4u > | |
~XYZA()=default | mage::XYZA |