MAGE  v0.171.0
Matthias Advanced Game Engine
mage::SRGB Member List

This is the complete list of members for mage::SRGB, including all inherited members.

Array() noexceptmage::Array< F32, 3u >
Array(const F32 &value) noexceptmage::Array< F32, 3u >explicit
Array(ArgsT &&... args) noexceptmage::Array< F32, 3u >
Array(const Array< F32, FromN, alignof(F32) > &a) noexceptmage::Array< F32, 3u >
Array(const Array< F32, FromN, FromA > &a) noexceptmage::Array< F32, 3u >explicit
Array(const Array< F32, FromN, alignof(F32) > &a, ArgsT &&... args) noexceptmage::Array< F32, 3u >
Array(const Array< F32, FromN, FromA > &a, ArgsT &&... args) noexceptmage::Array< F32, 3u >explicit
Array(const Array &a) noexcept=defaultmage::Array< F32, 3u >
Array(Array &&a) noexcept=defaultmage::Array< F32, 3u >
Array(const Array< FromT, N, FromA > &a) noexceptmage::Array< F32, 3u >explicit
B() noexceptmage::SRGB
B() const noexceptmage::SRGB
G() noexceptmage::SRGB
G() const noexceptmage::SRGB
operator=(const SRGB &srgb) noexcept=defaultmage::SRGB
operator=(SRGB &&srgb) noexcept=defaultmage::SRGB
Array< F32, 3u >::operator=(const Array &a) noexcept=defaultmage::Array< F32, 3u >
Array< F32, 3u >::operator=(Array &&a) noexcept=defaultmage::Array< F32, 3u >
R() noexceptmage::SRGB
R() const noexceptmage::SRGB
s_sizemage::Array< F32, 3u >static
SRGB(F32 srgb=0.0f) noexceptmage::SRGBexplicit
SRGB(F32 r, F32 g, F32 b) noexceptmage::SRGB
SRGB(const SRGB &srgb) noexcept=defaultmage::SRGB
SRGB(SRGB &&srgb) noexcept=defaultmage::SRGB
SRGB(const RGB &rgb) noexceptmage::SRGBexplicit
SRGB(F32x3 v) noexceptmage::SRGBexplicit
~Array()=defaultmage::Array< F32, 3u >
~SRGB()=defaultmage::SRGB