MAGE  v0.171.0
Matthias Advanced Game Engine
mage::script::TextConsoleScript Member List

This is the complete list of members for mage::script::TextConsoleScript, including all inherited members.

BehaviorScript() noexceptmage::BehaviorScriptprotected
BehaviorScript(const BehaviorScript &script) noexceptmage::BehaviorScriptprotected
BehaviorScript(BehaviorScript &&script) noexceptmage::BehaviorScriptprotected
Clear()mage::script::TextConsoleScript
Close([[maybe_unused]] Engine &engine)mage::BehaviorScriptvirtual
Component() noexceptmage::Componentprotected
Component(const Component &component) noexceptmage::Componentprotected
Component(Component &&component) noexceptmage::Componentprotected
FixedUpdate([[maybe_unused]] Engine &engine)mage::BehaviorScriptvirtual
Format(const_wzstring format,...)mage::script::TextConsoleScript
GetGuid() const noexceptmage::Component
GetOwner() noexceptmage::Component
GetOwner() const noexceptmage::Component
GetState() const noexceptmage::Component
HasOwner() const noexceptmage::Component
IncrementRow()mage::script::TextConsoleScriptprivate
Load([[maybe_unused]] Engine &engine) overridemage::script::TextConsoleScriptvirtual
m_buffermage::script::TextConsoleScriptprivate
m_current_columnmage::script::TextConsoleScriptprivate
m_current_rowmage::script::TextConsoleScriptprivate
m_mutexmage::script::TextConsoleScriptprivate
m_nb_columnsmage::script::TextConsoleScriptprivate
m_nb_rowsmage::script::TextConsoleScriptprivate
m_temp_buffermage::script::TextConsoleScriptprivate
m_textmage::script::TextConsoleScriptprivate
operator=(const TextConsoleScript &script)=deletemage::script::TextConsoleScript
operator=(TextConsoleScript &&script)=deletemage::script::TextConsoleScript
mage::BehaviorScript::operator=(const BehaviorScript &script) noexceptmage::BehaviorScript
mage::BehaviorScript::operator=(BehaviorScript &&script) noexceptmage::BehaviorScript
mage::Component::operator=(const Component &component) noexceptmage::Component
mage::Component::operator=(Component &&component) noexceptmage::Component
ProcessString(NotNull< const_wzstring > str)mage::script::TextConsoleScriptprivate
SetCharacter(wchar_t character, U32 row, U32 column)mage::script::TextConsoleScriptprivate
SetState(State state) noexceptmage::Component
TextConsoleScript(U32 nb_rows, U32 nb_columns)mage::script::TextConsoleScriptexplicit
TextConsoleScript(const TextConsoleScript &script)mage::script::TextConsoleScript
TextConsoleScript(TextConsoleScript &&script) noexceptmage::script::TextConsoleScript
Update([[maybe_unused]] Engine &engine) overridemage::script::TextConsoleScriptvirtual
Write(NotNull< const_wzstring > str)mage::script::TextConsoleScript
WriteLine(NotNull< const_wzstring > str)mage::script::TextConsoleScript
~BehaviorScript()mage::BehaviorScriptvirtual
~Component()mage::Componentvirtual
~TextConsoleScript()mage::script::TextConsoleScriptvirtual