MAGE  v0.171.0
Matthias Advanced Game Engine
mage::script::SwitchSceneScript< SceneT > Member List

This is the complete list of members for mage::script::SwitchSceneScript< SceneT >, including all inherited members.

BehaviorScript() noexceptmage::BehaviorScriptprotected
BehaviorScript(const BehaviorScript &script) noexceptmage::BehaviorScriptprotected
BehaviorScript(BehaviorScript &&script) noexceptmage::BehaviorScriptprotected
Close([[maybe_unused]] Engine &engine)mage::BehaviorScriptvirtual
Component() noexceptmage::Componentprotected
Component(const Component &component) noexceptmage::Componentprotected
Component(Component &&component) noexceptmage::Componentprotected
FixedUpdate([[maybe_unused]] Engine &engine)mage::BehaviorScriptvirtual
GetGuid() const noexceptmage::Component
GetOwner() noexceptmage::Component
GetOwner() const noexceptmage::Component
GetState() const noexceptmage::Component
HasOwner() const noexceptmage::Component
Load([[maybe_unused]] Engine &engine)mage::BehaviorScriptvirtual
operator=(const SwitchSceneScript &script) noexceptmage::script::SwitchSceneScript< SceneT >
operator=(SwitchSceneScript &&script) noexceptmage::script::SwitchSceneScript< SceneT >
mage::BehaviorScript::operator=(const BehaviorScript &script) noexceptmage::BehaviorScript
mage::BehaviorScript::operator=(BehaviorScript &&script) noexceptmage::BehaviorScript
mage::Component::operator=(const Component &component) noexceptmage::Component
mage::Component::operator=(Component &&component) noexceptmage::Component
SetState(State state) noexceptmage::Component
SwitchSceneScript()mage::script::SwitchSceneScript< SceneT >
SwitchSceneScript(const SwitchSceneScript &script) noexceptmage::script::SwitchSceneScript< SceneT >
SwitchSceneScript(SwitchSceneScript &&script) noexceptmage::script::SwitchSceneScript< SceneT >
Update([[maybe_unused]] Engine &engine) overridemage::script::SwitchSceneScript< SceneT >virtual
~BehaviorScript()mage::BehaviorScriptvirtual
~Component()mage::Componentvirtual
~SwitchSceneScript()mage::script::SwitchSceneScript< SceneT >virtual