MAGE  v0.171.0
Matthias Advanced Game Engine
mage::rendering::VoxelGridPass Member List

This is the complete list of members for mage::rendering::VoxelGridPass, including all inherited members.

BindFixedState() const noexceptmage::rendering::VoxelGridPassprivate
m_device_contextmage::rendering::VoxelGridPassprivate
m_gsmage::rendering::VoxelGridPassprivate
m_psmage::rendering::VoxelGridPassprivate
m_state_managermage::rendering::VoxelGridPassprivate
m_vsmage::rendering::VoxelGridPassprivate
operator=(const VoxelGridPass &pass)=deletemage::rendering::VoxelGridPass
operator=(VoxelGridPass &&pass) noexceptmage::rendering::VoxelGridPass
Render(std::size_t resolution) const noexceptmage::rendering::VoxelGridPass
VoxelGridPass(ID3D11DeviceContext &device_context, StateManager &state_manager, ResourceManager &resource_manager)mage::rendering::VoxelGridPassexplicit
VoxelGridPass(const VoxelGridPass &pass)=deletemage::rendering::VoxelGridPass
VoxelGridPass(VoxelGridPass &&pass) noexceptmage::rendering::VoxelGridPass
~VoxelGridPass()mage::rendering::VoxelGridPass