MAGE
v0.171.0
Matthias Advanced Game Engine
mage::rendering::Texture Member List
This is the complete list of members for
mage::rendering::Texture
, including all inherited members.
Bind
(ID3D11DeviceContext &device_context, U32 slot) const noexcept
mage::rendering::Texture
Get
() const noexcept
mage::rendering::Texture
GetGuid
() const noexcept
mage::Resource< Texture >
GetPath
() const
mage::Resource< Texture >
IsFileResource
() const
mage::Resource< Texture >
m_texture_srv
mage::rendering::Texture
private
operator=
(const Texture &texture)=delete
mage::rendering::Texture
operator=
(Texture &&texture) noexcept
mage::rendering::Texture
Resource< Texture >::operator=
(const Resource &resource)=delete
mage::Resource< Texture >
Resource< Texture >::operator=
(Resource &&resource) noexcept
mage::Resource< Texture >
Resource
(std::wstring guid) noexcept
mage::Resource< Texture >
explicit
Resource
(const Resource &resource)=delete
mage::Resource< Texture >
Resource
(Resource &&resource) noexcept
mage::Resource< Texture >
Texture
(ID3D11Device &device, std::wstring fname)
mage::rendering::Texture
explicit
Texture
(ID3D11Device &device, std::wstring guid, const D3D11_TEXTURE2D_DESC &desc, const D3D11_SUBRESOURCE_DATA &initial_data)
mage::rendering::Texture
explicit
Texture
(const Texture &texture)=delete
mage::rendering::Texture
Texture
(Texture &&texture) noexcept
mage::rendering::Texture
~Resource
()
mage::Resource< Texture >
virtual
~Texture
()
mage::rendering::Texture
virtual
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