MAGE  v0.171.0
Matthias Advanced Game Engine
mage::rendering::SpritePass Member List

This is the complete list of members for mage::rendering::SpritePass, including all inherited members.

BindFixedState() const noexceptmage::rendering::SpritePassprivate
m_device_contextmage::rendering::SpritePassprivate
m_psmage::rendering::SpritePassprivate
m_sprite_batchmage::rendering::SpritePassprivate
m_state_managermage::rendering::SpritePassprivate
m_vsmage::rendering::SpritePassprivate
operator=(const SpritePass &pass)=deletemage::rendering::SpritePass
operator=(SpritePass &&pass) noexceptmage::rendering::SpritePass
Render(const World &world)mage::rendering::SpritePass
SpritePass(ID3D11Device &device, ID3D11DeviceContext &device_context, StateManager &state_manager, ResourceManager &resource_manager)mage::rendering::SpritePassexplicit
SpritePass(const SpritePass &pass)=deletemage::rendering::SpritePass
SpritePass(SpritePass &&pass) noexceptmage::rendering::SpritePass
~SpritePass()mage::rendering::SpritePass