MAGE  v0.171.0
Matthias Advanced Game Engine
mage::rendering::ShadowCubeMapBuffer Member List

This is the complete list of members for mage::rendering::ShadowCubeMapBuffer, including all inherited members.

Bind(ID3D11DeviceContext &device_context) const noexceptmage::rendering::ShadowCubeMapBuffer
BindDSV(ID3D11DeviceContext &device_context, std::size_t dsv_index) const noexceptmage::rendering::ShadowCubeMapBuffer
BindRasterizerState(ID3D11DeviceContext &device_context) const noexceptmage::rendering::ShadowCubeMapBuffer
ClearDSVs(ID3D11DeviceContext &device_context) const noexceptmage::rendering::ShadowCubeMapBuffer
GetDSV(std::size_t dsv_index) const noexceptmage::rendering::ShadowCubeMapBuffer
GetNumberOfShadowCubeMaps() const noexceptmage::rendering::ShadowCubeMapBuffer
GetNumberOfShadowMaps() const noexceptmage::rendering::ShadowCubeMapBuffer
GetSRV() const noexceptmage::rendering::ShadowCubeMapBuffer
m_dsvsmage::rendering::ShadowCubeMapBufferprivate
m_formatmage::rendering::ShadowCubeMapBufferprivate
m_rasterizer_statemage::rendering::ShadowCubeMapBufferprivate
m_srvmage::rendering::ShadowCubeMapBufferprivate
m_viewportmage::rendering::ShadowCubeMapBufferprivate
operator=(const ShadowCubeMapBuffer &buffer)=deletemage::rendering::ShadowCubeMapBuffer
operator=(ShadowCubeMapBuffer &&buffer) noexceptmage::rendering::ShadowCubeMapBuffer
SetupRasterizerState(ID3D11Device &device)mage::rendering::ShadowCubeMapBufferprivate
SetupShadowCubeMapArray(ID3D11Device &device, std::size_t nb_shadow_cube_maps, DXGI_FORMAT texture_format, DXGI_FORMAT dsv_format, DXGI_FORMAT srv_format)mage::rendering::ShadowCubeMapBufferprivate
SetupShadowCubeMapBuffer(ID3D11Device &device, std::size_t nb_shadow_cube_maps)mage::rendering::ShadowCubeMapBufferprivate
ShadowCubeMapBuffer(ID3D11Device &device, std::size_t nb_shadow_cube_maps, const U32x2 &resolution={ 512u, 512u }, DepthFormat format=DepthFormat::D16)mage::rendering::ShadowCubeMapBufferexplicit
ShadowCubeMapBuffer(const ShadowCubeMapBuffer &buffer)=deletemage::rendering::ShadowCubeMapBuffer
ShadowCubeMapBuffer(ShadowCubeMapBuffer &&buffer) noexceptmage::rendering::ShadowCubeMapBuffer
~ShadowCubeMapBuffer()mage::rendering::ShadowCubeMapBuffer