| Bind(ID3D11DeviceContext &device_context) const noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | BindDSV(ID3D11DeviceContext &device_context, std::size_t dsv_index) const noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | BindRasterizerState(ID3D11DeviceContext &device_context) const noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | ClearDSVs(ID3D11DeviceContext &device_context) const noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | GetDSV(std::size_t dsv_index) const noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | GetNumberOfShadowCubeMaps() const noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | GetNumberOfShadowMaps() const noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | GetSRV() const noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | m_dsvs | mage::rendering::ShadowCubeMapBuffer | private | 
  | m_format | mage::rendering::ShadowCubeMapBuffer | private | 
  | m_rasterizer_state | mage::rendering::ShadowCubeMapBuffer | private | 
  | m_srv | mage::rendering::ShadowCubeMapBuffer | private | 
  | m_viewport | mage::rendering::ShadowCubeMapBuffer | private | 
  | operator=(const ShadowCubeMapBuffer &buffer)=delete | mage::rendering::ShadowCubeMapBuffer |  | 
  | operator=(ShadowCubeMapBuffer &&buffer) noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | SetupRasterizerState(ID3D11Device &device) | mage::rendering::ShadowCubeMapBuffer | private | 
  | SetupShadowCubeMapArray(ID3D11Device &device, std::size_t nb_shadow_cube_maps, DXGI_FORMAT texture_format, DXGI_FORMAT dsv_format, DXGI_FORMAT srv_format) | mage::rendering::ShadowCubeMapBuffer | private | 
  | SetupShadowCubeMapBuffer(ID3D11Device &device, std::size_t nb_shadow_cube_maps) | mage::rendering::ShadowCubeMapBuffer | private | 
  | ShadowCubeMapBuffer(ID3D11Device &device, std::size_t nb_shadow_cube_maps, const U32x2 &resolution={ 512u, 512u }, DepthFormat format=DepthFormat::D16) | mage::rendering::ShadowCubeMapBuffer | explicit | 
  | ShadowCubeMapBuffer(const ShadowCubeMapBuffer &buffer)=delete | mage::rendering::ShadowCubeMapBuffer |  | 
  | ShadowCubeMapBuffer(ShadowCubeMapBuffer &&buffer) noexcept | mage::rendering::ShadowCubeMapBuffer |  | 
  | ~ShadowCubeMapBuffer() | mage::rendering::ShadowCubeMapBuffer |  |