![]() |
MAGE
v0.171.0
Matthias Advanced Game Engine
|
This is the complete list of members for mage::rendering::Renderer, including all inherited members.
| BindPersistentState() | mage::rendering::Renderer | |
| m_impl | mage::rendering::Renderer | private |
| operator=(const Renderer &renderer)=delete | mage::rendering::Renderer | |
| operator=(Renderer &&renderer) noexcept | mage::rendering::Renderer | |
| Render(const World &world, const GameTime &time) | mage::rendering::Renderer | |
| Renderer(ID3D11Device &device, ID3D11DeviceContext &device_context, DisplayConfiguration &display_configuration, SwapChain &swap_chain, ResourceManager &resource_manager) | mage::rendering::Renderer | explicit |
| Renderer(const Renderer &renderer)=delete | mage::rendering::Renderer | |
| Renderer(Renderer &&renderer) noexcept | mage::rendering::Renderer | |
| ~Renderer() | mage::rendering::Renderer |