MAGE  v0.171.0
Matthias Advanced Game Engine
mage::rendering::MeshDescriptor< VertexT, IndexT > Member List

This is the complete list of members for mage::rendering::MeshDescriptor< VertexT, IndexT >, including all inherited members.

ClockwiseOrder() const noexceptmage::rendering::MeshDescriptor< VertexT, IndexT >
InvertHandness() const noexceptmage::rendering::MeshDescriptor< VertexT, IndexT >
m_clockwise_ordermage::rendering::MeshDescriptor< VertexT, IndexT >private
m_invert_handednessmage::rendering::MeshDescriptor< VertexT, IndexT >private
MeshDescriptor(bool invert_handedness=false, bool clockwise_order=true) noexceptmage::rendering::MeshDescriptor< VertexT, IndexT >explicit
MeshDescriptor(const MeshDescriptor &desc) noexcept=defaultmage::rendering::MeshDescriptor< VertexT, IndexT >
MeshDescriptor(MeshDescriptor &&desc) noexcept=defaultmage::rendering::MeshDescriptor< VertexT, IndexT >
operator=(const MeshDescriptor &desc) noexcept=defaultmage::rendering::MeshDescriptor< VertexT, IndexT >
operator=(MeshDescriptor &&desc) noexcept=defaultmage::rendering::MeshDescriptor< VertexT, IndexT >
~MeshDescriptor()=defaultmage::rendering::MeshDescriptor< VertexT, IndexT >