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MAGE
v0.171.0
Matthias Advanced Game Engine
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This is the complete list of members for mage::rendering::AAPass, including all inherited members.
| AAPass(ID3D11DeviceContext &device_context, StateManager &state_manager, ResourceManager &resource_manager) | mage::rendering::AAPass | explicit |
| AAPass(const AAPass &pass)=delete | mage::rendering::AAPass | |
| AAPass(AAPass &&pass) noexcept | mage::rendering::AAPass | |
| Dispatch(const U32x2 &viewport_size, AntiAliasing aa) | mage::rendering::AAPass | |
| DispatchPreprocess(const U32x2 &viewport_size, AntiAliasing aa) | mage::rendering::AAPass | |
| m_device_context | mage::rendering::AAPass | private |
| m_resource_manager | mage::rendering::AAPass | private |
| m_state_manager | mage::rendering::AAPass | private |
| operator=(const AAPass &pass)=delete | mage::rendering::AAPass | |
| operator=(AAPass &&pass) noexcept | mage::rendering::AAPass | |
| ~AAPass() | mage::rendering::AAPass |