| AddRotation(F32 x, F32 y, F32 z) noexcept | mage::SETTransform3D |  | 
  | AddRotation(F32 x, F32 y, F32 z, F32 min_angle, F32 max_angle) noexcept | mage::SETTransform3D |  | 
  | AddRotation(const F32x3 &rotation) noexcept | mage::SETTransform3D |  | 
  | AddRotation(const F32x3 &rotation, F32 min_angle, F32 max_angle) noexcept | mage::SETTransform3D |  | 
  | AddRotation(FXMVECTOR rotation) noexcept | mage::SETTransform3D |  | 
  | AddRotation(FXMVECTOR rotation, FXMVECTOR min_angles, FXMVECTOR max_angles) noexcept | mage::SETTransform3D |  | 
  | AddRotationX(F32 x) noexcept | mage::SETTransform3D |  | 
  | AddRotationX(F32 x, F32 min_angle, F32 max_angle) noexcept | mage::SETTransform3D |  | 
  | AddRotationY(F32 y) noexcept | mage::SETTransform3D |  | 
  | AddRotationY(F32 y, F32 min_angle, F32 max_angle) noexcept | mage::SETTransform3D |  | 
  | AddRotationZ(F32 z) noexcept | mage::SETTransform3D |  | 
  | AddRotationZ(F32 z, F32 min_angle, F32 max_angle) noexcept | mage::SETTransform3D |  | 
  | AddScale(F32 s) noexcept | mage::SETTransform3D |  | 
  | AddScale(F32 x, F32 y, F32 z) noexcept | mage::SETTransform3D |  | 
  | AddScale(const F32x3 &scale) noexcept | mage::SETTransform3D |  | 
  | AddScale(FXMVECTOR scale) noexcept | mage::SETTransform3D |  | 
  | AddScaleX(F32 x) noexcept | mage::SETTransform3D |  | 
  | AddScaleY(F32 y) noexcept | mage::SETTransform3D |  | 
  | AddScaleZ(F32 z) noexcept | mage::SETTransform3D |  | 
  | AddTranslation(F32 x, F32 y, F32 z) noexcept | mage::SETTransform3D |  | 
  | AddTranslation(const F32x3 &translation) noexcept | mage::SETTransform3D |  | 
  | AddTranslation(FXMVECTOR translation) noexcept | mage::SETTransform3D |  | 
  | AddTranslationX(F32 x) noexcept | mage::SETTransform3D |  | 
  | AddTranslationY(F32 y) noexcept | mage::SETTransform3D |  | 
  | AddTranslationZ(F32 z) noexcept | mage::SETTransform3D |  | 
  | GetObjectAxisX() const noexcept | mage::SETTransform3D |  | 
  | GetObjectAxisY() const noexcept | mage::SETTransform3D |  | 
  | GetObjectAxisZ() const noexcept | mage::SETTransform3D |  | 
  | GetObjectOrigin() const noexcept | mage::SETTransform3D |  | 
  | GetObjectToParentMatrix() const noexcept | mage::SETTransform3D |  | 
  | GetObjectToParentRotationMatrix() const noexcept | mage::SETTransform3D |  | 
  | GetObjectToParentRotationQuaternion() const noexcept | mage::SETTransform3D |  | 
  | GetObjectToParentScaleMatrix() const noexcept | mage::SETTransform3D |  | 
  | GetObjectToParentTranslationMatrix() const noexcept | mage::SETTransform3D |  | 
  | GetParentAxisX() const noexcept | mage::SETTransform3D |  | 
  | GetParentAxisY() const noexcept | mage::SETTransform3D |  | 
  | GetParentAxisZ() const noexcept | mage::SETTransform3D |  | 
  | GetParentOrigin() const noexcept | mage::SETTransform3D |  | 
  | GetParentToObjectMatrix() const noexcept | mage::SETTransform3D |  | 
  | GetParentToObjectRotationMatrix() const noexcept | mage::SETTransform3D |  | 
  | GetParentToObjectRotationQuaternion() const noexcept | mage::SETTransform3D |  | 
  | GetParentToObjectScaleMatrix() const noexcept | mage::SETTransform3D |  | 
  | GetParentToObjectTranslationMatrix() const noexcept | mage::SETTransform3D |  | 
  | GetRotation() const noexcept | mage::SETTransform3D |  | 
  | GetRotationView() const noexcept | mage::SETTransform3D |  | 
  | GetRotationX() const noexcept | mage::SETTransform3D |  | 
  | GetRotationY() const noexcept | mage::SETTransform3D |  | 
  | GetRotationZ() const noexcept | mage::SETTransform3D |  | 
  | GetScale() const noexcept | mage::SETTransform3D |  | 
  | GetScaleView() const noexcept | mage::SETTransform3D |  | 
  | GetScaleX() const noexcept | mage::SETTransform3D |  | 
  | GetScaleY() const noexcept | mage::SETTransform3D |  | 
  | GetScaleZ() const noexcept | mage::SETTransform3D |  | 
  | GetTranslation() const noexcept | mage::SETTransform3D |  | 
  | GetTranslationView() const noexcept | mage::SETTransform3D |  | 
  | GetTranslationX() const noexcept | mage::SETTransform3D |  | 
  | GetTranslationY() const noexcept | mage::SETTransform3D |  | 
  | GetTranslationZ() const noexcept | mage::SETTransform3D |  | 
  | m_padding0 | mage::SETTransform3D | private | 
  | m_padding1 | mage::SETTransform3D | private | 
  | m_padding2 | mage::SETTransform3D | private | 
  | m_rotation | mage::SETTransform3D | private | 
  | m_scale | mage::SETTransform3D | private | 
  | m_translation | mage::SETTransform3D | private | 
  | operator=(const SETTransform3D &transform) noexcept=default | mage::SETTransform3D |  | 
  | operator=(SETTransform3D &&transform) noexcept=default | mage::SETTransform3D |  | 
  | SetRotation(F32 x, F32 y, F32 z) noexcept | mage::SETTransform3D |  | 
  | SetRotation(const F32x3 &rotation) noexcept | mage::SETTransform3D |  | 
  | SetRotation(FXMVECTOR rotation) noexcept | mage::SETTransform3D |  | 
  | SetRotationAroundDirection(FXMVECTOR direction, F32 angle) noexcept | mage::SETTransform3D |  | 
  | SetRotationX(F32 x) noexcept | mage::SETTransform3D |  | 
  | SetRotationY(F32 y) noexcept | mage::SETTransform3D |  | 
  | SetRotationZ(F32 z) noexcept | mage::SETTransform3D |  | 
  | SetScale(F32 s) noexcept | mage::SETTransform3D |  | 
  | SetScale(F32 x, F32 y, F32 z) noexcept | mage::SETTransform3D |  | 
  | SetScale(F32x3 scale) noexcept | mage::SETTransform3D |  | 
  | SetScale(FXMVECTOR scale) noexcept | mage::SETTransform3D |  | 
  | SetScaleX(F32 x) noexcept | mage::SETTransform3D |  | 
  | SetScaleY(F32 y) noexcept | mage::SETTransform3D |  | 
  | SetScaleZ(F32 z) noexcept | mage::SETTransform3D |  | 
  | SETTransform3D(F32x3 translation={ 0.0f, 0.0f, 0.0f }, F32x3 rotation={ 0.0f, 0.0f, 0.0f }, F32x3 scale={ 1.0f, 1.0f, 1.0f }) noexcept | mage::SETTransform3D | explicit | 
  | SETTransform3D(FXMVECTOR translation, FXMVECTOR rotation, FXMVECTOR scale) noexcept | mage::SETTransform3D | explicit | 
  | SETTransform3D(const S1ETTransform3D &transform) noexcept | mage::SETTransform3D |  | 
  | SETTransform3D(const SETTransform3D &transform) noexcept=default | mage::SETTransform3D |  | 
  | SETTransform3D(SETTransform3D &&transform) noexcept=default | mage::SETTransform3D |  | 
  | SetTranslation(F32 x, F32 y, F32 z) noexcept | mage::SETTransform3D |  | 
  | SetTranslation(F32x3 translation) noexcept | mage::SETTransform3D |  | 
  | SetTranslation(FXMVECTOR translation) noexcept | mage::SETTransform3D |  | 
  | SetTranslationX(F32 x) noexcept | mage::SETTransform3D |  | 
  | SetTranslationY(F32 y) noexcept | mage::SETTransform3D |  | 
  | SetTranslationZ(F32 z) noexcept | mage::SETTransform3D |  | 
  | TransformObjectToParent(FXMVECTOR vector) const noexcept | mage::SETTransform3D |  | 
  | TransformObjectToParentDirection(FXMVECTOR direction) const noexcept | mage::SETTransform3D |  | 
  | TransformObjectToParentPoint(FXMVECTOR point) const noexcept | mage::SETTransform3D |  | 
  | TransformParentToObject(FXMVECTOR vector) const noexcept | mage::SETTransform3D |  | 
  | TransformParentToObjectDirection(FXMVECTOR direction) const noexcept | mage::SETTransform3D |  | 
  | TransformParentToObjectPoint(FXMVECTOR point) const noexcept | mage::SETTransform3D |  | 
  | ~SETTransform3D()=default | mage::SETTransform3D |  |