MAGE
v0.171.0
Matthias Advanced Game Engine
mage::Node Member List
This is the complete list of members for
mage::Node
, including all inherited members.
Add
(ProxyPtr< ComponentT > component)
mage::Node
AddChild
(NodePtr node)
mage::Node
ComponentPtr
typedef
mage::Node
Contains
() const noexcept
mage::Node
ContainsChild
(ProxyPtr< const Node > node) const
mage::Node
ContainsChilds
() const
mage::Node
ContainsComponents
() const noexcept
mage::Node
ForEach
(ActionT &&action)
mage::Node
ForEach
(ActionT &&action) const
mage::Node
ForEachChild
(ActionT &&action) const
mage::Node
ForEachComponent
(ActionT &&action)
mage::Node
ForEachComponent
(ActionT &&action) const
mage::Node
ForEachDescendant
(ActionT &&action) const
mage::Node
Get
() noexcept
mage::Node
Get
() const noexcept
mage::Node
Get
() const noexcept
mage::Node
GetAll
()
mage::Node
GetAll
() const
mage::Node
GetGuid
() const noexcept
mage::Node
GetName
() const noexcept
mage::Node
GetNumberOf
() const noexcept
mage::Node
GetNumberOfChilds
() const noexcept
mage::Node
GetNumberOfComponents
() const noexcept
mage::Node
GetParent
() const noexcept
mage::Node
GetState
() const noexcept
mage::Node
GetTransform
() noexcept
mage::Node
GetTransform
() const noexcept
mage::Node
HasParent
() const noexcept
mage::Node
m_childs
mage::Node
private
m_components
mage::Node
private
m_guid
mage::Node
private
m_name
mage::Node
private
m_parent
mage::Node
private
m_state
mage::Node
private
m_this
mage::Node
private
m_transform
mage::Node
private
Node
(std::string name="")
mage::Node
explicit
Node
(const Node &node)
mage::Node
Node
(Node &&node) noexcept
mage::Node
NodePtr
typedef
mage::Node
operator=
(const Node &node)=delete
mage::Node
operator=
(Node &&node) noexcept
mage::Node
RemoveAllChilds
() noexcept
mage::Node
RemoveChild
(NodePtr node)
mage::Node
Set
(NodePtr ptr) noexcept
mage::Node
SetName
(std::string name) noexcept
mage::Node
SetState
(State state) noexcept
mage::Node
~Node
()
mage::Node
virtual
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