MAGE  v0.171.0
Matthias Advanced Game Engine
mage::BoundingSphere Member List

This is the complete list of members for mage::BoundingSphere, including all inherited members.

BoundingSphere() noexceptmage::BoundingSphere
BoundingSphere(const Point3 &p) noexceptmage::BoundingSphereexplicit
BoundingSphere(FXMVECTOR p) noexceptmage::BoundingSphereexplicit
BoundingSphere(const Point3 &p, F32 r) noexceptmage::BoundingSphere
BoundingSphere(FXMVECTOR p, F32 r) noexceptmage::BoundingSphere
BoundingSphere(const AABB &aabb) noexceptmage::BoundingSphereexplicit
BoundingSphere(const BoundingSphere &sphere) noexcept=defaultmage::BoundingSphere
BoundingSphere(BoundingSphere &&sphere) noexcept=defaultmage::BoundingSphere
Centroid() const noexceptmage::BoundingSphere
Encloses(const Point3 &point) const noexceptmage::BoundingSphere
Encloses(FXMVECTOR point) const noexceptmage::BoundingSphere
Encloses(const AABB &aabb) const noexceptmage::BoundingSphere
Encloses(const BoundingSphere &sphere) const noexceptmage::BoundingSphere
EnclosesStrict(const Point3 &point) const noexceptmage::BoundingSphere
EnclosesStrict(FXMVECTOR point) const noexceptmage::BoundingSphere
EnclosesStrict(const AABB &aabb) const noexceptmage::BoundingSphere
EnclosesStrict(const BoundingSphere &sphere) const noexceptmage::BoundingSphere
m_prmage::BoundingSphereprivate
Maximum() noexceptmage::BoundingSpherestatic
operator!=(const BoundingSphere &sphere) const noexceptmage::BoundingSphere
operator=(const BoundingSphere &sphere) noexcept=defaultmage::BoundingSphere
operator=(BoundingSphere &&sphere) noexcept=defaultmage::BoundingSphere
operator==(const BoundingSphere &sphere) const noexceptmage::BoundingSphere
Overlaps(const BoundingSphere &sphere) const noexceptmage::BoundingSphere
OverlapsStrict(const BoundingSphere &sphere) const noexceptmage::BoundingSphere
Radius() const noexceptmage::BoundingSphere
Union(const BoundingSphere &sphere, const Point3 &point) noexceptmage::BoundingSpherestatic
Union(const BoundingSphere &sphere, const VertexT &vertex) noexceptmage::BoundingSpherestatic
Union(const BoundingSphere &sphere, FXMVECTOR point) noexceptmage::BoundingSpherestatic
~BoundingSphere()=defaultmage::BoundingSphere