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MAGE
v0.171.0
Matthias Advanced Game Engine
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This is the complete list of members for mage::BehaviorScript, including all inherited members.
BehaviorScript() noexcept | mage::BehaviorScript | protected |
BehaviorScript(const BehaviorScript &script) noexcept | mage::BehaviorScript | protected |
BehaviorScript(BehaviorScript &&script) noexcept | mage::BehaviorScript | protected |
Close([[maybe_unused]] Engine &engine) | mage::BehaviorScript | virtual |
Component() noexcept | mage::Component | protected |
Component(const Component &component) noexcept | mage::Component | protected |
Component(Component &&component) noexcept | mage::Component | protected |
FixedUpdate([[maybe_unused]] Engine &engine) | mage::BehaviorScript | virtual |
GetGuid() const noexcept | mage::Component | |
GetOwner() noexcept | mage::Component | |
GetOwner() const noexcept | mage::Component | |
GetState() const noexcept | mage::Component | |
HasOwner() const noexcept | mage::Component | |
Load([[maybe_unused]] Engine &engine) | mage::BehaviorScript | virtual |
operator=(const BehaviorScript &script) noexcept | mage::BehaviorScript | |
operator=(BehaviorScript &&script) noexcept | mage::BehaviorScript | |
mage::Component::operator=(const Component &component) noexcept | mage::Component | |
mage::Component::operator=(Component &&component) noexcept | mage::Component | |
SetState(State state) noexcept | mage::Component | |
Update([[maybe_unused]] Engine &engine) | mage::BehaviorScript | virtual |
~BehaviorScript() | mage::BehaviorScript | virtual |
~Component() | mage::Component | virtual |