Matthias Moulin


Welcome to my personal website.

I am a Digital Illusionist rendering electronic arts while biting frost in Sweden.

I am also a CS engineer and CG researcher, pursuing a PhD in the Computer Graphics Research Group at the Department of Computer Science at the KU Leuven in Belgium.

My research interest includes:

  • Acceleration data structures for ray tracing queries and their build heuristics;
  • Real-time rendering;
  • (Global illumination) light transport and rendering algorithms.