Welcome to my personal website.
I am a Digital Illusionist rendering electronic arts while biting frost in Sweden.
I am also a CS engineer and CG researcher, pursuing a PhD in the Computer Graphics Research Group at the Department of Computer Science at the KU Leuven in Belgium.
My research interest includes:
- Acceleration data structures for ray tracing queries and their build heuristics;
- Real-time rendering;
- (Global illumination) light transport and rendering algorithms.